Indie RPGs keep blowing me away with how brilliant they are. Undertale isn't only a video game that stresses you out, but it's a epitome of storytelling and surreal pixel art. I've enjoyed every second I spent playing this game, and every second I will spend replaying this game for all sorts of hidden goodies & endings. 

*Thank you, Aziz.

link (steam)


I'm still taunted by this game, if I can even call it that. The best way to describe this is to call it an emotional experience. My friend said I should just watch the gameplay on youtube, and I completely forgot he said that, and downloaded the game anyway. No regrets. I gasped, cried, smiled, and screamed. When it ended, I felt a lump in my throat and an overwhelming sadness. At times, it felt like I was being forced to read someone's diary, and it made me feel very uncomfortable. 

One thing I loved about the gameplay, is that it made me wish games' development courses were taught like this. 

The beginner's guide is a collection of mini-games, or ideas for games that weren't completed. It's 'Coda's' journal entries. I wish I had better vocabulary to describe this experience, I wish it was a longer game, and I wish I knew if Coda was real or not. 


Alternative Title: Office Purgatory

I hate this game for all the right reasons. It has at least 12 different endings so far and it’s brilliantly terrifying with the atomosphere set by the narrator.